The Lost Citadel
An original campaign of mystery and peril as strange phenomena appear above a frontier settlement, leading to ancient secrets.
Overview
The Lost Citadel is an original campaign that takes players on a journey through ancient dwarven ruins, theological mysteries, and the slow revelation of a historical tragedy. This homebrew adventure offers a unique story while maintaining the quality and balance of official Pathfinder 2E content.
What to Expect
- Original Story: Experience a completely unique narrative
- Dwarven Heritage: Deep dive into dwarven culture and history
- Theological Elements: Explore themes of faith and divine intervention
- Mystery & Discovery: Uncover clues and piece together ancient events
- Custom Content: Unique NPCs, locations, and encounters
Perfect For
This campaign is ideal for players who enjoy:
- Original stories not found in published adventures
- Mysteries that unfold gradually over time
- Dwarven characters or interest in dwarven lore
- Mix of combat, exploration, and investigation
Campaign Structure
The adventure unfolds across four interconnected arcs:
- Strange Lights (Levels 3-5) - Investigation of the phenomenon
- The Sunken Halls (Levels 6-8) - First exploration of the ruins
- Echoes of Faith (Levels 9-10) - Theological revelations
- The Citadel’s Secret (Levels 11-12) - Final confrontation
What Makes This Campaign Special
- Completely original story crafted specifically for Foundry VTT
- Custom maps, tokens, and atmospheric elements
- Flexible narrative that adapts to player choices
- Rich lore that rewards engaged players
- Professional quality comparable to published adventures