Blood Lords
The undead nation of Geb gains most of its trade from the export of food grown on zombie-worked farms, but one farm has been the site of a series of strange occurrences. The Blood Lords Adventure Path, is a six-part, monthly campaign in which the characters rise from skilled troubleshooters to join the Blood Lords who rule a land of the dead.
Overview
Blood Lords is the thirty-third Pathfinder Adventure Path and ran from July 2022 to December 2022. Unlike most Adventure Paths, it is not sanctioned for Paizo Organized Play credit
Blood Lords is a unique full-length adventure path set in Geb, a nation ruled by the undead where death is merely a career change. Start as troubleshooters handling problems for the undead aristocracy and rise through the ranks to join the Blood Lords themselves—the council of powerful undead who rule this necrocratic nation.
A Rare Opportunity for Non-Good Alignments: Unlike most campaigns that rely on good-aligned parties, Blood Lords is one of the few adventure paths perfectly suited for neutral and evil characters. While the party should still share common goals and alignment to work together effectively, this campaign offers a refreshing change of pace from traditional heroic narratives. This morally complex campaign explores themes of power, undeath, and ambition in one of Golarion’s most fascinating locations.
What to Expect
- Undead Nation: Explore Geb where undead rule
- Full 1-20 Campaign: Complete epic progression
- Moral Complexity: Navigate a society where undeath is normal
- Political Ascension: Rise to join the ruling Blood Lords
- Necromantic Themes: Undeath, necromancy, and dark magic
- Unique Perspective: Experience an “evil” nation from inside
- Social Challenges: Balance ethics in morally gray situations
Perfect For
This campaign is ideal for players who enjoy:
- Playing non-good aligned characters (neutral or evil)
- Undead and necromancy themes
- Morally complex and gray narratives
- Full 1-20 epic campaigns
- Political intrigue and social climbing
- A refreshing break from traditional heroic campaigns
- Exploring unique and dark settings
- Long-term character development
Campaign Structure
The adventure unfolds across six books:
- Part 1 (Levels 1-3) - Troubleshooters for the undead elite
- Part 2 (Levels 4-6) - Deeper into Geb’s politics
- Part 3 (Levels 7-10) - Rising influence and dark secrets
- Part 4 (Levels 11-14) - Major players in undead society
- Part 5 (Levels 15-17) - Approaching the Blood Lords
- Part 6 (Levels 18-20) - Join the ruling council
What Makes This Campaign Special
- Unique setting in undead-ruled nation
- Morally complex narrative in gray territory
- Full 1-20 adventure path
- Explores necromancy and undeath thoughtfully
- Political intrigue and social climbing
- Rare opportunity to work with undead society
- Character progression mirrors political ascension
- Deep exploration of Geb and its culture
Content Warning
This campaign contains themes that may not be suitable for all players. Player consent is vital to a safe and fun experience for everyone.
Please discuss these themes with your group before beginning and modify descriptions as appropriate.
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